GamesRadar+ Verdict
Pros
- +
Multiplayer still kicks ass
- +
Spiffy graphics
- +
Vehicles offer variety
Cons
- -
Single-player story goes nowhere
- -
Creepy facial animations
- -
Uninteresting weapons
Why you can trust GamesRadar+
Early on in the sci-fi shooter Quake 4, one of your fellow space marines barks, "I do my job and shut the hell up, just like you should." This might have been the mantra of the designers, too - Quake 4 is here to kick some ass, not question the nature of its existence. That's a shame, because there's a twist to this first-person shooter that could have led to greater things; instead, the game feels uninspired and uninspiring
The big surprise in Quake 4 isn't really a surprise - halfway through the game, your hero, bad-ass grunt Matthew Kane, gets captured and "Stroggified," which involves being tortured and upgraded into a cyborg. The silicon mind control chip inside your head hasn't been activated, so you still fight for the humans in the war to protect Earth. You'll dispatch baddies with the usual complement of Quake weaponry, including the railgun and the hyperblaster, as your missions of "go there and get this thing" unfold. Occasionally you’ll jump into a vehicle like a tank or an armored walker, but no matter how you attack enemies, you'll grow tired of seeing their AIdo little more than jump out of the way of your shots.
The Strogg homeworld, land of unholy unions of flesh and technology, looks gorgeously creepy. But after you're Stroggified, the gameplay doesn't fundamentally change - you'll get small health and armor bonuses, but no ethical dilemmas. How cool would it have been to be forced, against your will, to fight for the Strogg? There's no point to the plot twist; so much for man vs. machine vs. self.
More info
Genre | Shooter |
Description | When you say "Quake," you mean "first-person shooter" - and the fourth installment drives forward with all the heroic space marine action you can handle. |
Platform | "PC","Xbox 360" |
US censor rating | "Mature","Mature" |
UK censor rating | "","" |
Alternative names | "Quake IV" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Ninja Theory is sharing "something" Hellblade 2 related every day until launch, and the first drop is a real nice-looking new screenshot
Ahead of Diablo 4's season of loot changes, Blizzard teases other system reworks "similar in scope" and says it's "very open to revisiting other parts of the game"
Stellar Blade's director is unsurprisingly a big fan of 2B and Tifa, but his inspirations also include some of Tekken's leading ladies and a GameCube cult classic